Why you need to watch Spanish Snow White movie ...

  • Subscribe to our RSS feed.
  • Twitter
  • StumbleUpon
  • Reddit
  • Facebook
  • Digg

Sunday, November 9, 2014

Interstellar, costume design, and the difficulties of "realistic" visual worldbuilding.

Posted on 10:38 AM by christofer D

Interstellar is one of those movies where the costume design is almost invisible, which is part of what makes it so interesting. The simplest explanation is that the visual style is purposefully "realistic" and avoids any kind of futurism... which in itself is unrealistic. A conundrum, right? Technically, it doesn't make sense for people 50-100 years in the future to wear the same clothes as people in 2014. But from the perspective of a filmmaker who wants his apocalyptic sci-fi film to be taken seriously, this aesthetic decision makes perfect sense.


The earthbound setting of Interstellar is a classic American fantasy: a manly farmer hero, raising his kids in a bleak, rural landscape. Despite the film's image as a deep and thoughtful space epic, it still relies on the familiar old Hollywood scenario of a messianic white American dude being the one person who can save mankind. (And yes, I know his daughter does the actual saving, but this is very much a film about Cooper, not Murphy.) Underdog heroes NASA and Matthew McConaughey save humanity while the rest of the world is apparently helpless. Politically and socially, this is a tired old trope, but it aligns well with the kind of generic hero that can be inserted into a complex movie with minimal exposition. Cooper is the kind of guy who, for better or worse, is perceived as "universal." Luckily, McConaughey's performance was brilliant.

So here we have Coop and his kids, looking both relatable and realistic in their jeans and hoodies. This is the difference between a meticulously researched film that is actually realistic, and a film whose worldbuilding gives the appearance of realism, and therefore does not jolt viewers out of their comfort zone. On the whole, the appearance of realism tends to be the better choice. We're watching fiction, after all.


Decades in the future, the characters on Earth continue to wear clothes that look nondescript in the context of present-day fashions. We see Murph in her practical, neutral-toned outfits both at work and when visiting her brother at the farm. Judging by the clothes worn by Murph and her peers, fashion has stopped evolving altogether. 

As someone who follows fashion, I'm certain this level of sartorial stagnation could never happen in real life. Even within a dying civilization where fewer new clothes are commercially available, fashions would continue to change over time. But I understand why Christopher Nolan and his costume designer made this decision, because it grounds the film in a sense of reality -- or rather, what we think of as reality in 2014. The other option would be to dress Jessica Chastain in futuristic outfits to illustrate the passage of time, which would clash with Nolan's desire to distance himself from the popular visual tropes of the Hollywood sci-fi genre.

When we see Murph wearing nondescript shirts and jackets, we only think of the passage of time in relation to to her age and Cooper's journey, not in the general sense of what year it is for the rest of the world. We already know the film is set in the future, so there's no point in introducing the costume equivalent of a flying car.


The space suits are the only costumes that look like "costumes" in this film, so they're the only ones that really get discussed in promotional interviews. The earthbound costumes are designed to be absorbed passively without any kind of conscious thought, rather than reminding the audience that they're watching a work of fiction.

In this interview, Interstellar costume designer Mary Zophres says, “My first, gut instinct was that you should not anticipate what the future is going to look like. In fact, there is no attention paid to sartorial aspects at all. It’s unimportant.” She goes on to say that the space suits were meant to look like they'd been cobbled together from spare parts. Since most viewers' personal image of a space suit is still based on the astronauts of the late 20th century, that's what they went for in Interstellar. Any additions or changes were for purely practical purposes.


Costuming is always important to the way we consume a movie, but it's particularly important to Christopher Nolan's work as a writer and director of science fiction blockbusters. All of his best-known films are out-and-out fantasy (The Dark Knight, Inception, The Prestige), but their costumes and set design are intended to add a veneer of realism. 

Nolan movies are treated with an unusual amount of respect compared to other sci-fi and fantasy blockbusters, and I'm pretty sure his costume design choices are a major contributing factor to this attitude. With the unavoidable exception of Batman, all of his characters are dressed to look as normal and everyday as humanly possible, which distracts us from the fantastical concepts behind each movie. In Inception (perhaps my favourite costume design film of all time) Nolan is telling a story of pure fantasy, but it's illustrated in the visual language of a real-world drama.


Dreams are depicted as buildings and hotel rooms full of everyday humans, and the only fantasy elements are the stretching dimensions and timescales of the dream world. Even those are introduced to us by an architect who carefully explains the situation by scribbling a diagram on a piece of paper -- which, incidentally, is also how Nolan explains wormhole travel in Interstellar.

Because most of Inception takes place in this realistic urban landscape, and because all of the characters are dressed in staid, businesslike clothes, it feels more like a corporate espionage thriller than a successor to the worlds depicted in movies like Dark City, Paprika and The Matrix.


In the case of Interstellar, we're watching a movie that melds sci-fi ideas about relativity, apocalyptic climate change (more or less), and space travel. But we're also watching a Hollywood fairytale where NASA selects an American everyman farmer dude to lead a world-saving space mission, where five-dimensional beings help him transmit Morse Code messages to his daughter through time and space. Humanity is saved by a combination of the power of love and faith, and a message sent via books falling off a shelf and the ticking of a wristwatch. 

As a viewer, this combination of hard sci-fi and nonsensical Hollywood fantasy requires a herculean feat of suspending one's disbelief. We need all the serious and "realistic" trappings we can get. Hence why Interstellar was marketed with Google-sponsored lesson plans and interviews with the film's astrophysicist, and why Nolan spent so much time on the ground-level worldbuilding elements of Coop's farm, the NASA labs, and the overall aesthetic of Earth scenes taking place in a contemporary setting.


I usually tend to write about costume design from a characterization standpoint, but characterization is rarely an important aspect of a Nolan film. In Interstellar, the most personal costuming detail is Cooper's jacket -- which is later copied by Murphy as an adult, as she wears a jacket that looks very nearly identical to her father's. In amongst a cast of characters with no individual style whatsoever, this is a beautiful little personal touch; a subtle sign that Murph hasn't abandoned her father's memory quite as thoroughly as she likes to think. 


Further reading
  • "Why won't Christopher Nolan just embrace sci-fi?"
  • My response to people who object to Interstellar being described as a Hollywood fantasy.
  • The costumes of Alien: Uniforms and characterization. 
  • Space suits, retrofuturism, and Prometheus.
  • Supercut of Christopher Nolan's favourite movie tropes.
  • Q&A with Jeffrey Kurland, costume designer of Inception.
  • Article discussing Interstellar's space suits.

Tweet
Email ThisBlogThis!Share to XShare to Facebook
Posted in costume design, interstellar, movies, sci fi | No comments
Newer Post Older Post Home

0 comments:

Post a Comment

Subscribe to: Post Comments (Atom)

Popular Posts

  • Costumes and design in NBC's Hannibal, Part 1.
    I probably should've been writing about the costumes of Hannibal from the very start, but I confess to feeling a little overwhelmed. The...
  • The costumes of X-Men: First Class, Part 2: Menswear.
    Part 1: Womenswear. OK, let's be real here. 99% of this section is gonna be about Erik and Charles, firstly because 99% of the movie is...
  • I watched the Dungeons & Dragons movie so you don't have to.
    Oh Jeremy Irons, you multifaceted enigma. Sometimes you're a critically acclaimed Shakespearean actor. Other times you do weird intervie...
  • Costuming and design in Hannibal: Bella Crawford, between life and death.
    Previously: Costuming and design in Hannibal , Part 1 , Part 2 , and Part 3 (Hannibal's wrist watch.) , Part 4 (Abigail Hobbs) . I alrea...
  • Master & Commander: The Far Side of the World. (Part 1)
    Master & Commander is #1 on my list of movies where I pine for a sequel. The thing is, even nine years on, they could still totally make...
  • Costuming & design in NBC's Hannibal: Hannibal Lecter's wristwatch.
    As part of my ongoing series on costume and design in Hannibal , I'm going to post my first guest blog with contributions from an outsi...
  • Teen Wolf 2x09: Party Guessed.
    Previously: Teen Wolf 101: An introduction to the eighth wonder of our world . (Now available in audio as well!) Why does Teen Wolf hate ha...
  • Teen Wolf: Tattoo.
    Previously: Teen Wolf 101: An introduction to the eighth wonder of our world . Welcome to Teen Wolf! The show where the shirts are off, and ...
  • Pre-Fall 2012: Max Azria, Missoni, Rachel Zoe, and Erdem.
    Hervé Léger by Max Azria Plain, pretty dresses: something you won't usually find much of on this blog. However, something about this lin...
  • Teen Wolf: "Motel California".
    Previously on Teen Wolf: "Frayed". If there was an award for "most arbitrary reason for a shirtless scene", Teen Wolf wo...

Categories

  • "it's historical"
  • 1920s
  • 1940s
  • 1950s
  • 2014
  • accessories
  • agent carter
  • agents of shield
  • alexander mcqueen
  • alexander wang
  • alien
  • alien quadrilogy
  • aliens
  • apocalypse fashion
  • armour
  • avengers
  • bad movies
  • bad reviews
  • batman
  • bbc
  • benedict cumberbatch
  • big bang press
  • books
  • captain america
  • chanel
  • china
  • chris kane
  • comics
  • constantine
  • conventions
  • cosplay
  • costume design
  • costumes
  • couture
  • dance
  • dc
  • dior
  • dior homme
  • doctor who
  • dolce and gabbana
  • duckie brown
  • duro olowu
  • dystopias
  • elementary
  • erdem
  • fall 2012
  • fall 2013
  • fanart
  • fandom
  • fanfiction
  • fashion
  • fashion week
  • fausto puglisi
  • figure skating
  • game of thrones
  • gareth pugh
  • givenchy
  • goth
  • gwyneth paltrow
  • haider ackermann
  • hannibal
  • harry potter
  • hugo awards
  • hunger games
  • interstellar
  • interviews
  • IRL
  • iron man 3
  • it's historical
  • james bond
  • jason wu
  • jean paul gaultier
  • jonathan saunders
  • jw anderson
  • karl lagerfeld
  • ladies in suits
  • links post
  • london
  • london fashion week
  • louis vuitton
  • marc jacobs
  • marketing
  • marvel
  • mary katrantzou
  • masterpost
  • mcu
  • mediocre
  • menswear
  • menswear fashion week
  • milan
  • movie costumes i have loved
  • movie costumes i have loved
  • movie reviews
  • movies
  • mugler
  • needs more gold
  • neil marshall
  • new york
  • nyfw
  • oscars
  • other writing
  • ozwald boateng
  • pacific rim
  • paris fashion week
  • peggy carter
  • penny dreadful
  • persional taste
  • person of interest
  • personal taste
  • peter pilotto
  • podcasts
  • prabal gurung
  • pre-fall 2012
  • pre-fall 2013
  • pre-spring
  • prometheus
  • punk
  • ralph lauren
  • rants
  • resort 2013
  • retrofuturism
  • revenge
  • rick owens
  • s/s
  • scandinavia
  • sci fi
  • sci-fi
  • scotland
  • set design
  • shakespeare
  • sherlock
  • sherlock holmes
  • SHIELD
  • shoes
  • snowpiercer
  • spring 2012
  • spring 2013
  • spring 2014
  • star trek
  • star trek into darkness
  • star wars
  • starfleet
  • stargate
  • stoker
  • street style
  • suits
  • superheroes
  • superman
  • supernatural
  • tailoring
  • teen wolf
  • the hour
  • the row
  • theatre
  • theyskens theory
  • thom browne
  • thor
  • thor 2
  • threeasfour
  • tom ford
  • tom hiddleston
  • tv
  • ulyana sergeenko
  • uniforms
  • upholstery
  • versace
  • victoria beckham
  • video post
  • viktor and rolf
  • vivienne westwood
  • walter van beirendonck
  • watches
  • writing
  • x-men
  • yohji yamamoto
  • zac posen

Blog Archive

  • ►  2015 (4)
    • ►  January (4)
  • ▼  2014 (38)
    • ►  December (3)
    • ▼  November (3)
      • READ THIS BOOK: A Hero at the End of the World
      • Interstellar, costume design, and the difficulties...
      • Constantine: "The Darkness Beneath"
    • ►  October (3)
    • ►  September (1)
    • ►  August (1)
    • ►  July (3)
    • ►  May (1)
    • ►  April (8)
    • ►  March (4)
    • ►  February (2)
    • ►  January (9)
  • ►  2013 (68)
    • ►  December (2)
    • ►  November (2)
    • ►  October (7)
    • ►  September (9)
    • ►  August (5)
    • ►  July (9)
    • ►  June (6)
    • ►  May (4)
    • ►  April (3)
    • ►  March (5)
    • ►  February (11)
    • ►  January (5)
  • ►  2012 (122)
    • ►  December (6)
    • ►  November (11)
    • ►  October (11)
    • ►  September (13)
    • ►  August (9)
    • ►  July (12)
    • ►  June (13)
    • ►  May (8)
    • ►  April (6)
    • ►  March (7)
    • ►  February (13)
    • ►  January (13)
  • ►  2011 (32)
    • ►  December (8)
    • ►  November (10)
    • ►  October (13)
    • ►  September (1)
Powered by Blogger.

About Me

christofer D
View my complete profile