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Tuesday, July 29, 2014

Interview: "Snowpiercer" costume designer Catherine George.

Posted on 7:29 AM by christofer D
Following my review of Snowpiercer, I originally intended to write a post discussing the film's very striking costumes. But after looking back at some photos and clips, I was struck by how much more I wanted to learn about the process behind this film's visual design. Each section of the train had such a strong theme (filth and poverty in Tail Section; delusionally wholesome springtime pastels in the school car; opulence and luxury towards the front of the train), but nevertheless felt grounded in reality.

Happily, costume designer Catherine George agreed to an interview about her work on the film. She discussed the inspiration behind Snowpiercer's most memorable costumes, and what it was like to work with director Bong Joon-Ho and a cast including Chris Evans and Tilda Swinton.


HelloTailor: To begin with, how did first you get involved with Snowpiercer? The combination of Korean and English-language production made me curious about how you came to work on the film.



Catherine George: Director Bong had seen We Need To Talk About Kevin at Cannes in 2011, when he was on the jury, and he liked how the costumes looked. They sent me the script a couple of months later and I Skyped with Bong and and his producer Dooho because they were already in Prague prepping [for Snowpiercer]. Before I knew it, I was on a plane to Prague. Bong also met with Tilda Swinton at Cannes as they were both fans of each other’s work, and he decided to cast her as Mason -- a role that was originally written as a man.

[You can read more about the costumes of We Need To Talk About Kevin in this article by Clothes On Film.]

HelloTailor: How much did you consider the idea of finite resources onboard the train? In the Tail Section, people were wearing whatever rags they had left after 17 years. I was wondering what kind of thought went into the idea of a world where you can't really obtain new materials for new clothes. Was this a major concern when you were designing the overall look of each train car?


CG: Yes, we talked a lot about how long the passengers had been on the train, where they’d come from, what random materials they would use to fashion practical clothing. In the Tail Section, the aging and distressing was quite heavy and their clothes were made of different parts of garments pieced together. They had to improvise with whatever materials they could find. Curtis' coat had layer upon layer of repairs.

The character Painter wore a poncho made from old moving blankets. He also wore a helmet with a lantern left over from the train utility-wear, to enable him to draw in his cage at night.

Chan, the kid who steals the matches and lights the flame, was the little thief of the Tail Section. We looked at pictures of child soldiers in Africa who attach small charms and amulets to their clothing to warn off evil spirits. Chan had all kind of stolen trinkets attached to his jacket.

While designing Gilliam and his team of martyrs, I was inspired by an image of an Indian street beggar. The martyrs had missing limbs, and the sarong idea was more practical and combined Eastern and Western elements.


In the prison section, Nam and Yona wear the darker-coloured intense black that we don’t see until we get there. Nam’s costume was inspired by train engineers from the early industrial period. We had discussed at length the global aspect to the mix of people on  the train, and this was elemental in the making of the film. The cast was international as well as the crew, and we did a lot of research into bringing details from different cultures into the wardrobe.


HT: Did you take inspiration from other dystopian and post-apocalyptic movies? Or alternatively, were there any particular aspects of the genre you were trying to avoid?

CG: I loved Tarkovsky’s Stalker, how the colour changes and becomes more intense in the two different worlds. But mostly we talked about how we wanted Snowpiercer to start off at a point of realism and not go in a futuristic sci-fi direction. I love Children of Men and how realism is strong in that movie.

I had designed different headgear for the axe soldiers. They were more like medieval-inspired helmets, but we decided to keep them simpler and in keeping with the theme of creating something from pre-existing materials or that could be improvised, so now the old ones look quite surreal.



HT: When you were creating the look for each of the main characters, how much input did the actors have? I read an interview with Tilda Swinton where she mentioned you visiting her house to discuss what her character would look like, so I'd be really interested to hear more about that. 

Also, I was wondering if she was intentionally designed to look slightly like Ayn Rand, which is a comparison I've heard from a few people already.


CG: I contacted all the actors and shared the research and design ideas for their character early on. When we fit John Hurt in London we tried out an outfit and he shared a great story about aging his own costume for ‘Midnight Express’. Some of the other actors schedules didn’t allow for early fittings so we had to share images via email and we Skyped a lot. 

In Tilda’s case, Mason’s look was so drastically different that we needed to have clothes and prosthetics made in advance in order to camera test. So we travelled to Scotland with a couple of suitcases of clothes, wigs, glasses and teeth and really had fun with the wardrobe, all while Tilda’s fish pie was baking, and we also got to enjoy the Scottish countryside.


I had collected pictures of dictators wearing elaborate uniforms and crazy hand-made medals. I hadn't looked at Ayn Rand specifically but I had collected some images of old ladies from that period who would wear their fur and look down their noses at people who were less better off, a bit like Thatcher. But now people are mentioning it, there are similarities to Ayn Rand .

HT: Could you tell me a little about the process for designing the lead character, Curtis? I remember reading that Chris Evans had to wear sleeveless shirts under his coat in an attempt to make him look less muscular and healthy. That made me wonder how much of an active effort there was to visually distance Chris Evans the actor (who is now so recognizable as Captain America) from Curtis the character.

CG: We talked and worked on Curtis' outfit for a while before Chris came to Prague. We wanted to make Curtis look very recognizable but at the same time anonymous, the common man who can't take the status quo any longer -- and yes, quite different from Captain America.


We did have to fight against his physique and had to cut away the under-layers, his t-shirt, shirt and sweater. We had so many multiples made without sleeves for different scenes.

Chris was available pretty early on to us. He wholeheartedly embraced his role and was in Prague rehearsing the stunt scenes, most of which he did himself. So luckily we were able to have more than one fitting and have more of his input, which was really helpful.

HT: Each of the individual compartments is almost like a little world unto itself, with its very own colour palette. Was there an unusual amount of collaboration with production and set designers for this film, or is it just simply more noticeable thanks to this kind of strong visual cue?


CG: I worked closely with Ondrej Nekvasil, our incredible production designer who himself was somewhat of a Wilford having built this amazing full-size train that was on a gimbal and moved and swayed. He had very beautiful detailed sketches and we talked a lot about the overall colour and tone of each car.


HT: Are there any little custuming details that you feel particularly proud of, that you'd want people to look out for on their second viewing?

CG: After all the dirt and destroying of clothes for the Tail Section, it was really fun working on the different  themes in the front cars. I was especially happy designing the costumes for the lounge-car, the set was opulent like something  from the Orient Express and I was inspired by one of my favorite periods in costume, the late Belle Epoque period. I was able to use very saturated colours and luxe fabrics, although unfortunately it is a very quick scene.

The other little fun moment that you already spotted is Tilda’s cameo in the club scene.

[A clip showing Tilda Swinton's hidden cameo in the club car scene can be watched here on YouTube. It includes some very fabulous eye makeup and an enormous wig.]

Previously: My thoughts on Snowpiercer.

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Posted in costume design, interviews, movie costumes i have loved, movies, snowpiercer | No comments

Tuesday, July 22, 2014

Summer convention schedule: LonCon3 and Nine Worlds.

Posted on 4:13 PM by christofer D
I'm going to be at two conventions in August, both in London! The first is Nine Worlds (A.K.A. London Geekfest), a really fun-looking media and fan-culture convention on August 8-10. The second is LonCon3, the World Science Fiction Convention, August 14-18.

I'll be on several panels at each con, and while I suspect my Nine Worlds schedule is probably more relevant to this blog's audience than my WorldCon panels, hopefully some of you guys will be there anyway! Here are the panels I'll be participating in, if any of you are gonna be at WorldCon or Nine Worlds next month. :)

Nine Worlds
All of my panels at Nine Worlds are somewhere called "County B," which I assume will make more sense once we're actually at the convention center.

Friday
22.15 - 23.30, The Fanvid Phenomenon. I love fanvids, and am looking forward to learning more about the creative side of them from some actual fanvidders on this panel!

Saturday
22.15 - 23.30, Collaborative Fanworks. A couple of months ago I contributed to a Captain America fanfic written and drawn alongside several other fans, called Steve Rogers at 100: Celebrating Captain America on Film. It tells the story of various different (nonexistent) Captain America movie adaptations set within the Marvel Cinematic Universe, and has somehow led to me being on this convention panel about creativity and collaboration in fandom. IDEK, you guys. IDEK.

Sunday
09.00 - 09.45, Remixing the remix: The etiquette of transforming fanworks. This is a panel about remix culture within fandom, but since it's at 9am, I have no idea what it will be like. Hopefully I'll be awake and coherent enough to not make an idiot of myself, anyway.

13.30 - 14.45, Fashion, Costume and Inspiring Fans: three talks on fashion and costume. I'm doing a talk on movie costume design! This is undoubtedly the thing HelloTailor readers will be most interested in, and I'd really love it if any of you decided to show up. :)

17.00 - 18.15, Legitimacy and Monetization of Fandom. This is a really interesting topic for me because I write a lot about the media campaigns behind big-budget franchises like The Hunger Games and Marvel, which leverage the power of fandom to help publicise their movies. However, I'm also the managing editor of a publishing company that was crowdfunded by the fan community, so I have a personal perspective of the indie side of things. One of our authors, Erin Claiborne, will be on this panel too, as well as a couple of other panels throughout the convention. You'll be hearing more about her soon because her book is coming out this Autumn!

WorldCon/LonCon3
I know far fewer people at WorldCon than at Nine Worlds, so feel free to contact me (Twitter @Hello_Tailor is probably easiest) if you want to meet up or recommend a particular event!

Thursday
18.00 - 19.00, Capital Suite 7+12, The Superhero-Industrial Complex. REALLY psyched for this panel, where we'll be discussing Marvel's success with the mega-franchise model of releasing multiple movies set in the same universe.

Friday
15.00, Producer and Celebrity Relationships with Fans. This is a discussion panel and Q&A on the topic of actors, creators and celebrities breaking the so-called fourth wall between fans and celebrities.

Saturday
12:00 - 13:30, Capital Suite 3, Commercializing Fans. Another panel where I'll be appearing in my capacity as managing editor of Big Bang Press, discussing the intersection of fandom and business.

Monday
11:00 - 12:00, Capital Suite 16, The Internet and the Evolution of Fan Communities.


I'll also be appearing at GeekGirlCon in October, in Seattle. But I'll post more about that in a couple of months, once I know my schedule!

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Thursday, July 3, 2014

Snowpiercer

Posted on 3:53 PM by christofer D
Miraculously, Snowpiercer lived up to the many months of anticipation I've experienced since it was released elsewhere. My friends, I have been waiting a long time for this movie.

Every component part of Snowpiercer was another thing that I love to see in blockbuster entertainment. I don't just mean in the shallow, tropey sense that I love dystopian sci-fi, but in the sense that Snowpiercer is a straightforward adventure story that doesn't play to the lowest common denominator. It's simple, but it's not stupid. Its characters are people, there aren't any shitty moments of casual sexism or racism, and it's structured around a piece of interesting, thoughtful political symbolism that you could probably still ignore if you just want to watch Chris Evans Save The Day. 
A friend of mine had issues with the implausibility of Snowpiercer's setting, but I found it pretty easy to accept on its own terms. Like the contrived scenario in Sunshine (another sadly rare example of a good Chris Evans film), the plausibility of the premise was almost meaningless. No, you can't reignite the sun with a weaponized disco ball rocketship, Sunshine. No, it isn't feasible for an entire civilisation to spend 17 years in a perpetually moving train, Snowpiercer. But there were plenty of intentionally surreal touches there to remind us that director Bong Joon-Ho was well aware that the setting wasn't "realistic.". More importantly, the underlying metaphor was clear: Crash the train and risk killing everyone to gain freedom for a few, or maintain the horrifying status quo so that more people can survive in undeserved squalor.

Having now seen Snowpiercer in its original cut, I find it genuinely baffling that Bong Joon-Ho had such difficulty with his US/UK distributors, the Weinsteins. If you haven't been following this saga (which you can read about here), the film came out last year in Korea, Japan and parts of Europe, but Harvey Weinstein somehow decided that English language audiences would respond better to a "simplified" cut. A cut that is rumored to have removed something like 20 minutes of the original movie (including Curtis's monologue at the end), and included the suggested addition of an expository voiceover.

You know, just in case the central plotline of "get to the front of the train" was too complicated.
As a result of this distribution fiasco, the original cut has been trickling through festival screenings for months, with frustrated film fans resorting to crappy bootlegs and European DVDs until the Weinsteins finally deigned to give it a limited release in the US. The situation sounds like a total mess, particularly once you've seen the film in question. I went into the cinema expecting Chris Evans to have a far smaller and less appealing role, for large chunks of the dialogue to be in Korean, and for the whole thing to be far weirder and more ~arthouse than it actually was.

In truth, Snowpiercer is very easy to follow, and contains all the elements required for a successful blockbuster: a famous lead actor and excellent supporting cast, an interesting concept, and a well-paced balance between action scenes and emotional impact. (Although personally, I found myself in the unusual position of wishing there were fewer action scenes, simply because they didn't always seem necessary.)

The belief that Snowpiercer wouldn't appeal to "mainstream" audiences is kind of depressing, especially when you consider the way Hollywood markets The Hunger Games as tween-friendly entertainment. Obviously the Hunger Games movies are less of a commercial risk in that they're adapted from bestselling novels, but seriously: Snowpiercer is hardly any weirder or more traumatising, and it stars Captain America. An even more damning comparison would be Cloud Atlas, which actually was strange and often impenetrable, but still received a huge amount of public attention while Snowpiercer languishes in distribution purgatory.
Snowpiercer may make no sense on a logistical level, but the train's social structure is basically true to life. However, instead of going for the peasant/monarch society you see in many dystopian stories of this type, I was interested to note that there's no practical reason for the colossal divide between rich and poor. There's no evidence that the people in Tail Section are forced into menial labour or ground up into Soylent Green, for example. In fact, the only people with jobs are service workers like the train guards, food production, entertainment for the upper classes, and Tilda Swinton's politician character. The vast majority of passengers are idle, and the people with visible jobs all appear to be enjoying their work -- even the train guards, who are mostly portrayed as thugs and sadists.
The sole exception is the invisible slave labour of the children Wilford kidnaps and hides beneath his floorboards. Timmy's reappearance in the Engine scene was one of the most unexpected moments of the film, partly because when you hear that a powerful man likes to collect children, the immediate assumption is that it's for horrifying entertainment purposes. But instead, the reason was something even more shocking, because we don't expect it. Wilford has dehumanized those children without a shred of remorse, reducing them to a literal cog in the machine.

Rather than having the Tail Section slums-dwellers work on something that supports the rich, we see them being force-fed cockroaches and beaten into submission while the rich take drugs and party (or knit and stare out the window, if they're old). The most significant piece of set design in Tail Section is their squalid bunkbeds, where they spend most of their time when they're not planning insurrection or standing up to be counted. The fact that they're not being forced into some kind of workforce highlights how false the entire system is, because it's clearly just based on Wilford's crackpot idea of how human society should be "balanced" for optimum survival.
It's no coincidence that the man at the head of the train is a deified white patriarch, mirrored perfectly by John Hurt's Gilliam as the working class leader. Together, they keep everything aligned with their warped sense of "balance," and groom Curtis to become a similar leader once they're gone. The great thing is that despite his eventual heroism and self-sacrifice, Curtis really is a good choice of replacement for Wilford.

For all that we get to see that fantastic breakdown monologue at the end, we already know that Curtis is violent and fueled by revenge, that he doesn't trust himself as a leader, that he's the kind of person who would keep his followers in the dark in order to "protect" them (hello, cockroach soup), and that he would rather strategically capture an enemy than save the life of his best friend. Every one of these actions and character traits is understandable, but he's not sufficiently different from Wilford or Gilliam to give us much hope for a potential future with Curtis in charge. His rags-to-riches journey even mirrors what little we know of Wilford, who went from being a normal boy to the richest and most powerful man on the planet.

Wilford and Gilliam are the best kind of villain, because while they're clearly evil and manipulative and have no real care for human beings as individuals, they give every impression of having a near-religious belief in the "balance" of his train's self-contained ecosystem. Every good villain is the hero of their own story, after all.

The conclusive realisation isn't that Curtis has been tricked by Gilliam all along, but that there's no point in attempting to fight the system on its own terms (i.e. by Getting To The Front Of The Train). The only people who recognise the need for true revolution are Namgoong Minsu and Yona. And since this blog post has already careened into the territory of obnoxious undergrad political essays, I may as well describe Namgoong and Yona as what they are: Representatives of the counterculture and the marginalised. The prophets who have become reliant on mind-altering drugs because it's better than facing up to the truth that only they can see.
Snowpiercer is a post-apocalyptic movie about people who are obsessed with avoiding a repeat apocalypse in their ever-shrinking new world. They are hanging by their fingertips from the precipice of yet another disaster.

It's also a story about breaking points, and when Curtis and Yona reach that final moment at the front of the train, we learn that everyone's worst fear is little more than a fairytale. No one had even bothered to check whether the outside world was habitable again.

Once again, it's no coincidence that the central survivors this time round aren't Wilfords or Curtises, but are Yona and Timmy: both visually and thematically the polar opposite of the traditional ruling classes who took charge of the train 17 years ago. I love it all. Curtis is simultaneously a messianic cliche and a takedown of white saviour heroes, because the most important thing he does in the end is kill himself in order to save future generations from more of the same old bullshit.
Curtis is a product of the train -- in fact, the film makes sure to point out that he can't remember life before he was onboard -- and as a result, he's an asshole. He's a brutal killer, and he has no qualms about meting out petty punishments like making Mason eat a cockroach bar while everyone else eats sushi. The difference is that unlike Wilford and Gilliam, he recognises that he has been corrupted by his surroundings. His drive for vengeance and power is the tool that frees people who otherwise might never have escaped: Yona and Timmy, the two great innocents of the movie. But of course, if he'd lived on as well, he'd probably just have turned into another Wilford. 

Honestly, I could talk about Snowpiercer all day. I haven't even gotten into the film's visual beauty, or the way the revolution's journey progresses up the food chain from filth (cockroaches) through cleansing water to plants, then fish, and finally the atavistic party zone of first class passengers. There's also the unexpected humor, with Tilda Swinton taking on the role of darkly comic villain/minion, or the revolution pausing to gape at a classroom full of brainwashed but hilarious spoiled brats. If I have time then I'll write about the costumes in a later post, but for now I'll just live in hope that Snowpiercer will get a proper UK release so I can see it again some day.

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Next: My interview with Snowpiercer costume designer Catherine George.
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Posted in movies, snowpiercer | No comments

Wednesday, May 21, 2014

Article link roundup + BBC radio tomorrow!

Posted on 9:42 AM by christofer D
Sorry I haven't posted the final part of my Captain America: The Winter Soldier costume review! I've been too busy for the past couple of weeks, but I should have time to write it soon. In the meantime, here's some other stuff.

BBC Radio: I'm going to be on BBC Radio Scotland's Culture Studio show on Thursday afternoon, talking about fan culture. I'll be live on air at about 3.30pm GMT+1, but if you tune in from the start of the show you'll hear some discussion of X-Men: Days of Future Past, and an interview with screenwriter Simon Kinberg. You can find the episode here on the BBC website, and I think you can listen online elsewhere with sites like Tunein.

Recent articles: A few of my recent Daily Dot articles may be of interest to you guys. First, the Ultimate Guide to Sebastian Stan. Second, my post-mortem of the Agents of S.H.I.E.L.D. season finale. Finally, my thoughts on the ultra-gothic new TV series Penny Dreadful, which I loved.


Fanfic: This is something of a departure from the kind of stuff I usually post on this blog, but I recently co-wrote a Captain America fanfic that takes the form of discussion, reviews and commentary on the various (fictional) Captain America movies that might actually have been made in the Marvel Cinematic Universe itself.

It's called "Steve Rogers at 100: Celebrating Captain America on Film," and I don't think it's too odious for me to say I LOVE THIS THING because 90% of it was written by other (much funnier) people. In particular, I love the parody of a slightly pretentious Sight & Sound article about a purposefully tragic French art film about Steve Rogers and the Howling Commandos. Personally, I stuck to my strengths and wrote a HelloTailor-style review of a terrible 1980s action movie called Captain America and the Red Skull: a hilarious fiasco from start to finish. You can see the poster above, created by the very talented Neenya.

X-Men: I'll write about X-Men: Days of Future Past once I've seen it, but until then, here's a link to my costume reviews of X-Men: First Class.
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Posted in agents of shield, captain america, marvel, other writing, penny dreadful | No comments

Wednesday, April 30, 2014

Costuming and Design in Captain America: The Winter Soldier -- Steve & Bucky.

Posted on 6:10 AM by christofer D
Part 1: "Trust No One" -- How Captain America became the gritty superhero we never knew we wanted.
Part 2: HYDRA, Sitwell, and diversity in the Marvel universe.
Part 3: Black Widow and Falcon. 
Part 4: The Tragedy of Bucky Barnes.
Part 5: Worldbuilding in the MCU.

The decision to set CATWS in Washington DC was certainly a departure from the visuals of the first Captain America movie. Compared to the sepia-toned beauty of The First Avenger, Steve's new life looks depressingly drab and grey. The car chases churn through DC traffic on concrete freeways, SHIELD headquarters looks like a cross between a multi-storey car park and an office block, and the Helicarriers are all cold, smooth glass and metal. The only hint of the warm colour scheme of Steve's youth is when he goes to visit Sam Wilson at the VA, a comforting moment among the corporate cleanliness of the rest of DC.


Each of the Avengers movies has its own distinct aesthetic, with Iron Man flitting between palaces of high-tech luxury, Thor living in a world of gold embossed armour and faux-historical alien weirdness, and Cap spending the entirety of his first movie surrounded by 1940s grime. CATWS was definitely the ugliest instalment in the franchise, which kind of worked in its favour because it highlighted Steve Rogers' isolation in 21st century DC.

Unfortunately, I don't think all of that ugliness was on purpose. One of my biggest problems with CATWS was the way they filmed the fight scenes, which I theorize was influenced by the fact that the directors have mostly worked on TV before now. The worst offender was the extended battle sequence that culminates in Steve unmasking the Winter Soldier. I know for a fact that Chris Evans and Sebastian Stan spent months working out and practicing their fight choreography for this movie, so why the hell were so many of the hand-to-hand combat scenes ruined by shaky camerawork and slowed-down frame rates?


Slowing down the frame rate is a technique you often see in fight scenes, and I think it's meant to make everything more chaotic and stressful to watch. In some instances this works out pretty well (i.e. violent battle scenes in films like Gladiator), and I suspect it's useful when an actor doesn't have much stunt training, which is why you tend to see it more in TV than in actual martial arts movies. However, I don't think it was an appropriate choice this time round.

Black Widow and the Winter Soldier's fighting styles are both meant to be very fluid and skilled, and part of that is lost when you edit everything into a rapid-fire slideshow of disjointed frames. This technique would've made sense if we were watching them fight from the perspective of a terrified civilian or something, but we're not. We're just watching a cast of characters who are physically adept and always keep a cool head in the heat of battle, and this kind of panicked camerawork doesn't work in that context. For me, it even detracted from the Winter Soldier's impact as a threatening presence onscreen. There was no reason for the filmmakers to shoot everything with a wobbly handheld camera behind someone's elbow, rather than pulling out a little and actually letting us see what's going on.



So, yeah: mixed feelings on the overall aesthetic, in part because I was dissatisfied by the way they chose to film the combat scenes. However, I did think the overwhelming greyness of DC worked in their favour. Aside from the first two scenes with Sam (running in the park and hanging out at the VA), our view of Steve's 21st century lifestyle was dominated by looming US government monuments and grey cinderblock. One of my favourite details was the fact that Alexander Pierce's brutally pared-down bunker of an office was decorated by a large picture of... the outside of his office. Seriously, it's literally just an aerial shot of the the Helicarrier bay, done in a tasteful grey to match the concrete walls of his office. TERRIBLE, TERRIBLE.


As for costume design, you will probably not be surprised to hear that I have A LOT of thoughts on this topic. First up: The Winter Soldier himself. He has one main outfit throughout the film, and the designer clearly put a lot of thought into it both from a practical standpoint, and as an opportunity for symbolism.

The Winter Soldier's costume consists of a leather jacket, reinforced combat trousers, and boots. From an in-universe perspective, the main thing we have to consider here is that this costume is obviously not Bucky's choice. It doesn't look like normal clothes because it's not for his personal comfort or convenience, it's designed for efficiency. Also, he probably spends a fair amount of time being dressed and undressed by other people, much like how his hair and nails are probably cut by some lab tech whenever he's defrosted from HYDRA's cryofreeze. Actually, his hair is the only thing that doesn't make sense in this context because long hair is not exactly practical in a combat situation, but I'll allow it because that's how he looks in the comics. Plus, the long hair makes him look less like 1940s Bucky and more like the Winter Soldier, hiding behind a curtain of sullen grunge misery.


From a design perspective, there are several things that I really enjoyed about the Winter Soldier's leather jacket. Looking back at Bucky's uniform in the first movie, it's clear that it was part of the inspiration for the Winter Soldier's costume. If you look at the button flaps along the front and the overall stockiness of the silhouette, you'll see a lot of similarities. Also, the straps across the Winter Soldier's chest make his jacket look kind of like a straitjacket. A horrible straitjacket that is probably his only item of clothing and is used to strap him down to various lab benches so evil scientists can wipe his brain and force him to murder more people. THIS IS THE MOST DEPRESSING SUPERHERO MOVIE OF ALL TIME. Ugh. Even the Winter Soldier's clothes are suffused with misery and horror, especially after you've seen him shirtless and strapped into that brainwashing machine, like a fragile sea creature whose protective exoskeleton has been forcibly removed.


I talked a bit about the mirroring between Steve and Bucky in one of the earlier installments of this review, and this is particularly apparent when looking at their respective costumes. In real life Chris Evans is only about an inch taller than Sebastian Stan, but in the first film they go out of their way to make Steve look far taller, to emphasise his change in stature. In the sequel, they concentrate more on making the Winter Soldier look as bulky as possible, helped along by Sebastian Stan's grim, purposeful body language.

I suspect that one of the reasons why Chris Evans has been cast in so many comicbook adaptations is his ridiculous physique, which is about as close to superheroic as you're likely to see in real life. Even without the punishing training regimen and padded clothing required for the Captain America role, he has that "martini glass" body shape of huge shoulders, a tiny waist, and long legs. His various costumes in the Avengers franchise tend to highlight that triangular shape, while Bucky always looks more like a rectangle.


Masks are a staple of superhero costumes, but hey, guess what? The Winter Soldier's is depressing as hell, just like every other aspect of his life.

While Steve's "mask" is more like a helmet than anything else (most obviously because he no longer has a secret identity to protect), the Winter Soldier's mask is basically a muzzle. Not only does it anonymize him with far more efficiency than the domino mask we often see him wearing in the comics, but it dehumanizes him as well, showing only a few slivers of skin to indicate that he's anything other than a relentless cyborg. With the goggles on he's almost completely faceless, and the muzzle serves to hide Sebastian Stan's expressive mouth. And while he does bark out a few orders during one of the fight scenes, that mask is not exactly conducive to friendly conversation -- possibly a subtle callback to the facial restraint we see Loki wearing at the end of Avengers. Not pleasant in the slightest.


Cap's costume has gone through several updates now. The one we see him wearing at the beginning of this movie is clearly SHIELD issue, and is about as "stealth" as you're going to get while still having a great big star emblazoned across your chest. The red part of the stars-and-stripes motif has vanished, and the star on Cap's chest has been modified to include what looks like the "wings" of SHIELD's stylised eagle logo.

This costume was based on Cap's uniform in the "Steve Rogers: Super Soldier" comics, and I think of it as the kind of costume Steve would be wearing in a Christopher Nolan-style gritty reboot. It's darker, it's "tactical," and it doesn't have the smooth, slightly cartoonish appearance of the costume we see him wearing in Avengers (which, as we already know, was personally designed by Cap fanboy Agent Phil Coulson). This costume choice is significant because we see him reject it towards the end of the film, symbolically breaking away from the morally ambiguous world of SHIELD and returning to his classically heroic roots.



Steve Rogers doesn't really have "dress sense," as such. If I ever get round to writing about the (brilliant) costumes in The First Avenger then I'll discuss that more in the context of his life in the 1940s, but in the present day, we mostly just see him wearing t-shirts and hoodies. Steve doesn't seem to care much about what he's wearing, as long as it's comfortable and clean.

His first outfit is a tight white t-shirt and workout pants, a variation on outfits we see him wearing in both of his other movies. The only difference is that this time the t-shirt isn't specified as being SHIELD-issue. He looks more 21st century than he did in Avengers (where we see him wearing pleat-fronted trousers like the old man that he is), but aside from that he isn't exactly a fashion icon. His most significant costume-related choice is his decision to don his antique costume from the Smithsonian, which is meaningful on several levels.


Wearing a brightly coloured jumpsuit with a great big target on your torso probably doesn't seem very practical from an urban camouflage point of view, but for Steve Rogers, it's perfect. Why is he wearing the costume? So people will know that he's Captain America. He's trusting that people will see him and rally around him, because that's the whole point of Captain America.

That Cap/Falcon conversation ("How do we know which ones are the bad guys?" "They'll be the ones shooting at us.") isn't just a snappy one-liner, it's a tactical decision. In a war where no one is wearing a uniform and anyone could be the enemy, Steve is consciously choosing to represent one side instead of sneaking into SHIELD headquarters in disguise. He'll be able to tell who the bad guys are because they're shooting at him... and loyal SHIELD agents will know that if you're shooting at the dude in the red, white and blue superhero costume , then you're the enemy.



There's also the possibility that the vintage Captain America costume helps Bucky regain his memory for long enough to stop murdering Steve in the face. Steve's 21st century hair, clothes and uniform would all render him well-nigh unrecogniseable to Bucky's distant memories of their life together, which are almost entirely subsumed by the Winter Soldier's conditioning. Cap's old wartime costume is the only thing that stands a chance of seeming familiar. Plus, it's kind of appropriate that we see Steve fall from the Helicarrier in the same costume he was wearing when Bucky fell from the train, and when he finally crashed the Red Skull's plane into the ice himself. 

Continued in Part 7: Costuming in CATWS: Nick Fury, Black Widow and S.H.I.E.L.D.

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Sunday, April 27, 2014

Captain America: The Winter Soldier Part 5 -- Worldbuilding in the MCU.

Posted on 11:08 AM by christofer D
Part 1: "Trust No One" -- How Captain America became the gritty superhero we never knew we wanted.
Part 2: HYDRA, Sitwell, and diversity in the Marvel universe.
Part 3: Black Widow and Falcon. 
Part 4: The Tragedy of Bucky Barnes.

With a movie of this scale, I tend to fixate on what happens after the end credits roll. Not in an "I'm really looking forward to Sebastian Stan crying in the sequel!" way (although obviously that's a given), but in the sense of what impact Steve Rogers' actions will have on the rest of the world. I find it disappointing when movies just focus on the main characters and hit the reset button on the rest of the universe, as if the only people effected by a deadly supervillain/apocalypse are the hero and supporting cast. Luckily, the scope of the Marvel Cinematic Universe has given us a far better chance to see how the world changes and develops over time.



People love to point out the little details that link Marvel movies together, like Sitwell's offhand mention of Dr Strange. But to be honest, this type of in-universe worldbuilding is pretty easy. The MCU's real strength is the way it portrays a world with a realistic history and contemporary culture, rather than following the more familiar method of plopping a superhero into a city with no hints of influence from the outside world.

From the first Iron Man movie onwards, the existence of superheroes is something that has directly influenced everyday life in the MCU, from the legal ramifications of Tony Stark's unlicensed "prosthesis" to the way he markets himself as a celebrity hero, to his decision to move from weapons manufacturing to clean energy and robotics. By the time we reach Avengers, we've seen more than a glimpse of how the rest of the world is changing as a result. Agents of SHIELD was a stroke of genius because it shares more of the everyday nuts-and-bolts stuff that we're ever going to see in the actual movies. (Note to anyone who stopped watching after the first few episodes: AoS is so awesome now. Persevere.)

Captain America is the strongest strand in this worldbuilding web because he's the first publicly recognised superhuman in the MCU. He gives us a link between the Red Skull in the 1940s, and the present-day world of SHIELD, the Avengers, and the ever-growing pantheon of weird 21st century tech and superhuman characters. Fittingly, CATWS was the first movie to give us a truly in-depth look at the non-superheroic side of the MCU.


A typical superhero/adventure movie ends with the hero defeating the villain, plus some kind of set-up for a sequel. Just to be clear, I have zero problem with this. A simple storyline doesn't necessarily preclude good writing. However, one of the reasons for the popularity of this formula is the fact that big-budget filmmakers are leery of making things "too complicated" in case audiences don't show up for later sequels -- a theory that's now been obliterated by the increasingly complex nature of the MCU. Marvel Studios loves worldbuilding, and their movies are better as a result. 

The events of CATWS have turned the MCU on its head. SHIELD is not only rotten to the core, but functionally dead. The Avengers no longer have the support structure of a rational, government-funded backup to help clear things up after the next alien invasion. Fury is in hiding. Natasha is now a public figure. Coulson and his team are on the run. Thanks to Natasha's Snowden-esque leak, anyone with internet access can now read everything from SHIELD's black ops missions to the Helicarrier specs to Hawkeye's psych evaluations. Civilians now know precisely how much SHIELD has been hiding from them all these years, and therefore people are likely to react differently to superhuman threats (and heroes) in the future. By sheer force of numbers, "normal people" are now more powerful and influential than the strongest of the Avengers.



Avengers was the most high-impact movie before this, but for obvious reasons it didn't show much of its own aftermath. Iron Man 3, much like its prequels, focused on Tony Stark's life and emotional journey rather than on the outside world -- although it was still a direct follow-up from Avengers, because one of the main themes was Tony struggling with PTSD resulting from the Chitauri attack. Thor: The Dark World told Loki's side of the post-Avengers story and spent half of the time on alien planets, meaning that there wasn't much room for earthbound worldbuilding. But Captain America? He was the perfect choice to show us everything else, not just because we already knew he was working with SHIELD (i.e. the Avengers' most direct link to the civilian population), but because Cap has always been a hero of the people.



It would be a waste of a movie to just have Steve Rogers face off against some supervillain all by himself. Even in The First Avenger, he was backed up by Bucky, Peggy and the Howling Commandos. Before that, his first mission as Captain America was as a propaganda icon, a foundation for his later role as an in-universe historical/comicbook hero. Basically, Cap is public property. Even his origin story is all about collaboration, with Dr Erskine and Howard Stark working to build a supersoldier, rather than Steve's powers being an accident of birth, magic, or science.

Cap is pretty unusual in that his battles aren't personal so much as idealogical. Most supervillain/hero conflicts are a combination of personal rivalry (Lex Luthor/Superman, Thor/Loki, Tony Stark/Obadiah Stane, etc.) and the supervillain Doing Something Evil That Must Be Stopped. In the MCU, Captain America doesn't really have an arch-enemy in that sense. He just fights bad people, which he'd already been trying to do before he got the supersoldier serum. This attitude is why it makes sense for Steve to be working for SHIELD in CATWS, while Tony Stark continues to stay on the sidelines. Steve wants to help, and he feels that SHIELD is the place where he can most effectively put himself to good use.

This also ties into the way Steve straddles the line between human and superhuman, meaning that it's still ethically acceptable for him to be going toe-to-toe with normal people. Captain America can be surprisingly indiscriminate in the kind of bad guys he decides to take down, because unlike Superman (who can kill more or less anybody without breaking a sweat) or Tony Stark (who is richer than god and can blast you out the sky with his near-indestructible robot suit), it doesn't feel like overkill to have Steve go up against someone like Batroc. Sure, he's stronger and faster than an ordinary human, but he's not so strong and so fast that you see him having to rein himself in. His enhanced physical abilities are a tool rather than a weapon of mass destruction.

In The First Avenger, Steve's battle with the Red Skull only becomes personal after Bucky dies. CATWS mirrors this because Cap's plan to defeat HYDRA is all very strategic and practical until he discovers that Bucky is the Winter Soldier, at which point all bets are off. All those comparisons between CATWS and spy thriller movies are apt, because the story structure isn't particularly superheroic: Cap goes out of his way first to identify the enemy, then to investigate what's going on, and finally to gather a team and face up to that threat. This is a perfect fit for Steve Rogers' characterisation as a commanding officer and as a guy who always goes out of his way to do the right thing, and it also highlights the significance of him risking everything to keep Bucky alive at the end.



The disaster movie genre has been around forever, but recently there's been an uptick in the number of summer blockbusters that illustrate their impact with colossal infrastructure damage. This may be Michael Bay's fault, and I don't find it very effective because with a PG or PG-13 rating in mind, no amount of toppling skyscrapers will feel meaningful.

This feels particularly bizarre when you consider America's obsession with urban terrorist attacks. Hollywood movies regularly include disasters that are ten or even a hundred times more devastating than 9/11, but they zoom out until all you're experiencing is grey concrete dust, tiny people running around like ants, and the distant vibration of a dramatic bass soundtrack. The true impact of such a disaster quickly becomes bloodless, distant, and sanitized.

I find it quite unpleasant to watch this kind of movie that implies vast amounts of civilian casualties, but cleanses that loss by removing its bloodshed and viscerality. I'd rather have a supervillain cause the meaningful death of one character we actually care about, than have him destroy fifty skyscrapers full of nameless civilians whose deaths are reduced to a silent, PG-rated nonentity. I'd rather have Obi-Wan Kenobi say "It was as if millions of voices suddenly cried out in terror and were suddenly silenced," than watch another CGI shot of buildings falling like dominoes, with no sign of who was inside. CATWS wasn't perfect in this regard, but it had three things counting in its favour:
  1. Whenever action scenes took place in a public space, it was a situation where the heroes had no choice but to stand and fight -- or drive wherever there was still space on the road. There were very few situations where the good guys could have caused the deaths of innocent bystanders, which is more than you can say for Man of Steel.
  2. The inevitable "huge things crashing into each other" scene was when Team Steve took down the Helicarriers, and there was an actual reason for them to be crashing, unlike the endlessly disaster-prone skyscrapers I keep seeing in other movies. Also, the people in the Helicarriers were explicitly shown to be enemy combatants, and Steve already gave them every opportunity to leave their posts.
  3. The scene where Natasha desperately yells at civilians to get to safety. (Which, incidentally, is one of the very few scenes where one of the heroes actually has a chance to do something to help nearby civilians, because most of the time they're already running for their lives as well.)
Take a look at Avengers, Star Trek Into Darkness and Man of Steel. All three include scenes where major population centres are heavily damaged by attacking alien forces, but Avengers is the only one that attempts to humanize the situation. Captain America is on the ground, coordinating police to get civilians to safety, while the rest of the Avengers keep the Chitauri attackers inside a five-block radius to avoid more buildings being damaged. In Man of Steel and STID, buildings collapse and thousands of civilians die invisible offscreen deaths that in the case of MoS, are at least partly the fault of Superman himself. Meanwhile in the Marvel universe, an entire movie (Iron Man 3) was dedicated to the trauma of that attack, with Tony Stark exhibiting classic PTSD symptoms and building hundreds of Iron Man suits in an attempt to shield himself from (possibly imaginary) threats.


Superhero movies often seem to use civilian casualties as a kind of points system: "Choose between saving a schoolbus full of children, or saving your girlfriend!" The goal of superheroism is to protect the helpless from superpowered threats, but I feel like The Avengers is the only recent urban-warfare example that does this in an practical fashion. In the MCU, the main characters interact with the rest of the world in an organic and believable way, and CATWS was the most ambitious example of that so far.

This genre is always going to require a certain amount of suspension of disbelief. For example, the concept of secret identities has always been kind of ridiculous, and is now even less plausible than it was before. Given the level of surveillance technology now available, Spider-Man and Batman would have been unmasked within days of becoming public figures. However, for those stories to keep being told in any recogniseable fashion, the issue of secret identities must simply be ignored. And personally, I don't have a problem with that. What I do have a problem with is when a hero repeatedly defeats various supervillains in a very public and dangerous way, and everyone else just keeps... living on as normal.

Character-wise, one of the most significant worldbuilding decisions in the MCU was to make all of their heroes completely public. Steve Rogers is famous enough that Sam Wilson could recognise him in the park. Tony and Pepper are already celebrities, of a sort. All of the Avengers are now mythologised with in-universe memorabilia. In fact, the only characters with anything remotely resembling secret identities were SHIELD agents like Hawkeye, Fury and Black Widow, who are the least "super" of the main Avengers team. Following CATWS, even Black Widow is a public figure, appearing on TV to testify about the SHIELD/HYDRA document leak. She is now the Edward Snowden of the MCU.



The MCU doesn't really require the kind of suspension of disbelief needed to continue watching Spider-Man movies, where New York cops continually fail to shoot the Green Goblin out of the sky. First of all, the scope of the MCU allows us to get a closer look at things like SHIELD, which explains how superhuman/alien phenomena have stayed secret for so long. SHIELD also shows how normal humans react to the sudden appearance of people like Thor and Captain America. Secondly, the hero/villain conflicts in the MCU are not confined to just the hero and the villain, but have a solid foundation in the world "outside." Even Malekith in Thor: The Dark World (probably the most two-dimensional villain so far) was shown in terms of the real consequences of his actions, with that tear-jerking Asgardian funeral scene.

Most importantly of all, the human characters in the MCU are just as significant and powerful as the superhumans. Nick Fury is undoubtedly more powerful than any of the Avengers: he's their boss. Peggy Carter and Howard Stark helped found SHIELD, an organization that spent decades shaping the way the world would react to people like Thor and Iron Man. Pepper Potts and Jane Foster both have an ongoing impact on the world around them. Phil Coulson is the catalyst that brings the Avengers together in the first place.

In CATWS, we see this expand to its greatest extent so far, with Agent 13 and crowds of other SHIELD agents making the decision to ignore their orders and fight alongside Cap. By elevating the importance of human/civilian characters, the MCU creates a far more complex and believable world than most other superhero movies -- and all without disempowering its heroes.

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Continued in:

Part 6: Costuming and design: Steve & Bucky
Part 7: Costuming in CATWS: Nick Fury, Black Widow and S.H.I.E.L.D.
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Friday, April 11, 2014

Captain America: The Winter Soldier -- The Tragedy of Bucky Barnes

Posted on 11:46 AM by christofer D
Part 1: "Trust No One" -- How Captain America became the gritty superhero we never knew we wanted.
Part 2: HYDRA, Sitwell, and diversity in the Marvel universe.
Part 3: Black Widow and Falcon.

Bucky's role in this movie is the point where Marvel nerd and non-nerd audiences part ways. Going by the reactions I've seen from film critics and my non-fan friends, Captain America: The Winter Soldier was an entertaining popcorn flick that probably should've had more dialogue and fewer action sequences. But if you go by Captain America fandom, EVERYTHING ABOUT THIS FILM WAS AGONY AND LIFE IS A WORTHLESS HELLSCAPE UNTIL STEVE AND BUCKY CAN BE TOGETHER AGAIN.

Needless to say, I fall into the latter camp. If you want to preserve the illusion of this blog as an impartial source of pop culture analysis, stop reading this post and wait for the next part of the review, because I have A Lot Of Feelings about Steve Rogers and Bucky Barnes.



Marvel Studios movies are very good at making everything equally engaging for new and old audiences alike, but I suspect that Winter Soldier was their first stumbling block. CATWS has inspired an overwhelmingly positive audience response so I wouldn't describe this issue to be a "failure," but there's clearly a gap between people who came into the movie already invested in Bucky Barnes, and people who didn't. It's kind of like if someone made a movie about Sherlock Holmes' return from the dead, but half the audience were only familiar with Watson and therefore didn't understand why everyone was freaking out over the dead guy who reappeared an hour and a half into the movie.

I saw several reviews that pointed out the Winter Soldier had very little screentime for a title character -- in fact, that the film more or less could've stood up without him. And from a plot perspective, I suppose it could. They could've swapped him with any old assassin character, and the plot would've worked out just fine. Except this fails to take into account the fact that Bucky is the emotional core of the Captain America story thus far. To fully understand this, we need to go right back to the beginning of the first movie, when Steve and Bucky were growing up together in Brooklyn.


I've already written about how lonely and miserable Steve Rogers is throughout CATWS, but I think it's fair to say that he's not just lonely for all the friends he lost in the 1940s -- he's lonely for Bucky, specifically.

"Even when I had nothing, I had Bucky," he says, when he finds out who the Winter Soldier truly is. Steve certainly misses Peggy and the Howling Commandos, but that loss is bittersweet. He at least knows that Peggy lived a long and happy life, and besides, he only knew Peggy and the Commandos for a few months, whereas he and Bucky had been living in each other's pockets since childhood. Steve's scene with Peggy is upsetting because it's the one moment that really highlights the time travel aspect of the Captain America story: he can never go back. Peggy went on without him -- she had to.

But Bucky's absence is more like (to use a rather inappropriate analogy) a missing limb. Not only did Bucky never get anything remotely approaching a happy ending, but Steve never really got any practice at functioning without him. Within days of Bucky's death, Steve was piloting an aircraft into the ocean, and when he woke up he was thrust straight back into active service, in a totally alien environment but with SHIELD governing his every move -- even stationing a spy at his door.



Even in the 21st century, Steve is still living in the middle of a war story -- or a post-war story, as he fails to get the closure he needs because he never really "came back" from WWII. The soundtrack even includes a classic wartime love song about missing and then being reunited with your sweetheart, It's Been A Long, Long Time:

"Haven't felt like this, my dear
Since I can't remember when.
It's been a long, long time.

You'll never know how many dreams
I've dreamed about you.
Or just how empty they all seemed without you.
So kiss me once then kiss me twice
Then kiss me once again.
It's been a long, long time."

Steve has a copy of this song in his apartment, and the lyrics really could fit with anything: Peggy ("Kiss me once again."), Bucky ("Haven't felt like this since I can't remember when.") or even just his old life in general ("You'll never know how many dreams I've dreamed about you."). Honestly, it's quite astonishing how much misery this movie manages to pack into two hours of action sequences and espionage subplots, especially since Captain America is supposedly one of the "lighter" superheroes, compared to the unending grimdarkness of Batman. I guess this is the difference between "manpain" and "a man in legitimate emotional pain."



By this point Steve already been in the 21st century for about two years, and we don't see much evidence that he's failing to deal with the 21st century as a concept. He's a resilient guy, after all. What we do see is him being horribly lonely and no longer displaying much of the optimistic, target-oriented attitude we see in the '40s. I suspect that if Bucky was still with him, things would be very different.

The thing is, Steve and Bucky's friendship wasn't just a "they grew up so they're as close as brothers," thing, it's way more dynamic than that. Their relationship may be symbiotic, but it was never particularly balanced. Growing up, Steve was sickly and physically weak but had precisely the same personality as he does now: unendingly hopeful and moral, but with no conception of backing down from a fight. Hence why he's constantly getting beaten up, with Bucky having to wade in and finish those fights for him. Bucky is incredibly protective of him, which must have caused a fair amount of confusion when Steve turned into a near-indestructable supersoldier.



It's a classic partnership between idealism (Steve) and pragmatic cynicism (Bucky), with Bucky playing the role of Steve's protector and #1 fan. It takes the supersoldier serum for everyone else to realise what Bucky knew all along: that Steve is an inspirational figure, destined for great things.

There's this beautiful transitional moment in the first movie when Steve has just rescued Bucky and the other soldiers from the Red Skull's lab, and Bucky calls out for everyone to cheer for Captain America. This is the first time Steve has received outside recognition for being the person he is, and you can tell that while Bucky's happy for him, he's also a tiny bit resentful because he knows Steve is no longer "his". The tables have turned, and now Bucky is walking in Steve's shadow, rather than the other way round.

GIFs by rogersbarnes
Before, Steve had resented Bucky for his physical strength and the way he was able to get into the army while Steve was repeatedly marked down as physically unfit for duty. After he becomes Captain America, the tables begin to turn, with Bucky probably recognising that Steve's strength and heroism come at a price (to their friendship, at least). But in the end that resentment between them doesn't matter, because whichever way you flip it, they define each other.

CATWS purposefully sets up tons of parallels between them -- Steve falling from the Helicarrier just like Bucky fell from the train, Bucky being defrosted, Bucky being strapped down in the chair like Steve was when they gave him the serum, Bucky being physically "improved" in a twisted mirror-image of Steve's supersoldier perfection, the pair of them facing off along that walkway on the Helicarrier -- which serve as a constant reminder of how closely their stories are intertwined. Even when Bucky isn't onscreen, he's still always lurking in the background, out of the corner of Steve's eye.



The most significant moment is surely the end of their showdown on the helicarrier, when Steve finally gives up. For the first time ever, he backs down from a fight. Why? Well, he certainly can't bring himself to kill Bucky. But there's also the fact that fighting Bucky no longer serves any purpose. Steve doesn't really have anything to live for if Bucky doesn't remember him, and he's already fulfilled his mission by bringing down the three HYDRA helicarriers. Bucky isn't the "enemy," he isn't a bully, he's just a malfunctioning weapon who can't help what he's been programmed to do.

This is the point where I flush all my emotions down the toilet and go to live in an igloo made of frozen tears, because what the hell. This is a goddamn SUPERHERO MOVIE where the denouement is the hero surrendering because he can't cope with living in a world where he's killed his best friend. Earlier on when Steve tells Sam that he doesn't want to kill Bucky, he's not just saying that he can't kill Bucky, he's tacitly admitting that he might even fuck up the whole mission and endanger millions of lives because he can't use lethal force against his friend. Then Captain America just casually drops his shield into the Potomac, because he knows he isn't coming back from this.



Watching CATWS the second time, one thing that really hit me is how brilliant Sebastian Stan's performance is. He may not have as big a role as Nick Fury or Black Widow, but by god does he make his limited screentime count. In particular, every one of his action sequences stands out because his fighting technique is so much more brutal than anything else onscreen. Steve's fighting style is designed to be this combination of extreme gymnastic ability and slightly old-fashioned martial arts techniques, and Black Widow's style is beautifully fluid, but in the end the Winter Soldier is just terrifying.


Compared to the badass but relatively generic hand-to-hand scenes between Steve and the various HYDRA goons, the Winter Soldier is a whirlwind of pure death. He tears the steering wheel right out of Steve's car. He skids across the road, using his metal hand as a brake. Hilariously, he stands right in front of Fury's car to blow it up, which kind of does away with the Winter Soldier's image as an invisible ghost.

In the middle of a film that's all about shades of grey and working out who you can trust, the Winter Soldier is simultaneously the scariest character in the film... and never really "evil." He's single-minded and brutally violent, but he never gives the impression of being unpleasant in the way of Alexander Pierce, Sitwell, or any of the HYDRA footsoldiers.

I've seen a handful of comparisons with Loki because they are both, I suppose, "ambiguous villains." But to me they honestly seem like polar opposites. The whole point of Loki is that he's easy to understand and empathize with as a character, but he's still a cruel and malevolent person. Plus, most of his decisions boil down to, "Because I want to." Beside him, the Winter Soldier seems like a motiveless vacuum, devoid of emotional responses or desires until Steve shows up to knock a hole in the wall between Bucky and his memories.



So yeah, by the time we get to the two or three scenes where Sebastian Stan actually gets to act with his face and voice, I am a shriveled husk of my former self. Thor and Loki's relationship is probably the most fleshed-out and compelling in the MCU, but the death and resurrection of Bucky Barnes still manages to be a goddamn operatic tragedy in about a tenth of the screentime.

This entire movie is basically a set-up for Steve's quest to find the Winter Soldier and bring Bucky in from the cold in the next movie, and their tiny handful of scenes together is enough for me to pack my belongings and move to a cabin in the woods where I can cry in peace. But before I do that, let's talk about why Sebastian Stan deserves 500 Oscars.


First up, well done for managing to illustrate the true meaning of Bucky's Red Room/HYDRA mind-wipes in just one scene.

The Winter Soldier's relationship with Alexander Pierce is a direct parallel to Steve's relationship with Nick Fury. Steve is able to doubt Fury's trustworthiness because he has such a solid bedrock of moral certainty, but Bucky never had that luxury, even back when he was fully himself. Now, Bucky's mind is a quicksand, and Pierce may be the only vaguely familiar face he knows. Having imprinted onto Pierce like a baby duckling, why not believe him when he says the Winter Soldier "shaped the century"? (Yet another parallel between Steve and Bucky, by the way: Captain America shaping the world as a heroic icon, while the Winter Soldier shapes things from the shadows, carrying out anonymous assassinations on behalf of HYDRA.)

The Winter Soldier's facial expressions are almost childlike here, and the way he passively accepts that mouth guard tells you everything you need to know. He could probably kill everyone in the room within seconds, but instead he just lies back and lets them torture his brain to mush for the hundredth time. Before now he seemed like such an intimidating figure, but this scene shows the Winter Soldier what he really is: a little kid or a blank slate into which people insert their own goals and missions, fully-formed.

"But I knew him," he says in miserable confusion, certain that he recognizes Steve's face from somewhere. But Pierce, the voice of God, refuses to explain any further. THIS IS JUST. TOO. UPSETTING. Sebastian Stan's entire acting career of weeping while being emotionally abused by unpleasant father figures has all been leading up to this role, and I for one am not amused.


Just in case the general emotional trajectory of this movie was to cheerful for you, the happy ending is Steve Rogers waking up in hospital after voluntarily falling to his death. Good news, Steve! Your best friend is alive enough to only half beat you to a pulp. And now he's wandering around D.C. trying to get his memory back, looking even less healthy than he did when he was in full brainwashed assassin mode. If Captain America 3 doesn't include at least one emotional embrace and/or scene where Falcon forces Bucky go to therapy, then I'm leading a mass revolt on Marvel Studios HQ, you mark my words.

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Continued in:

Part 5: Worldbuilding in the MCU
Part 6: Costuming and design: Steve & Bucky
Part 7: Costuming in CATWS: Nick Fury, Black Widow and S.H.I.E.L.D.

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Blog Archive

  • ▼  2015 (4)
    • ▼  January (4)
      • Hugo Award eligibility & 2014 masterlist
      • Interview: Agent Carter costume designer Gigi Melton
      • Behind the seams of the Oscars' costume design cat...
      • A guide to 1940s costume design in Marvel's Agent ...
  • ►  2014 (38)
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  • ►  2012 (122)
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  • ►  2011 (32)
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christofer D
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